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Mission Statement

The mission of the Department of Computer Graphics Technology at Purdue University is to prepare students to be the nation's best practitioners, managers and leaders of applied computer graphics. The Department will be recognized as the national leader through its diverse faculty, staff, and students, and its excellence in learning, discovery and engagement.

About CGT

The Department of Computer Graphics Technology prepares visually oriented students who are interested in creating and managing the production of computer graphics for a wide range of industry. Students work in computer labs developing their graphics skills, techniques, concepts, and management ability through individual and team-based projects. After successful completion of the pre-technical graphics curriculum, students can select to specialize in one of four signature areas in interactive multimedia, technical animation, manufacturing graphics, or construction graphics.

Interactive Multimedia Development

An area of study concerned with the analysis, design, production and distribution of interactive multimedia, such CD-ROM and Web-based tools. Study in Interactive Multimedia focuses on asset building skills as it relates to type, raster & vector graphics, computer programming, audio, video and animation. The curriculum also focuses on the composition of media assets within authoring and Web technologies to create tools that inform, educate, persuade and entertain. Students graduating from the program are prepared for management level roles as producers, art and technical directors as well as asset building roles in all areas of multimedia and hypermedia production.

Computer Animation

This area of study is concerned with the analysis, design, production and distribution of motion/time based computer graphics, both of linear and non-linear, applied to commercial entertainment, marketing, training, design, project management, graphical simulation in manufacturing & construction, and virtual environments. Study in animation and spatial graphics focuses on developing and integrating skills in raster & vector graphic technology, 3D model building, lighting & rendering, storyboarding, script writing, virtual-motion based physical simulation, analog to digital audio & video, computer programming, and project database management. The curriculum also addresses the application of this technology to appropriate existing media formats for Web technologies, compact disk, video, static output & print as well as emerging media formats. Students graduating from the program are prepared for production and management level roles as modelers, animators, producers, and technical or art directors in all areas of animation and virtual environment production.

Virtual Product Integration

Prepares students to be practitioners and managers of computer graphics to support the engineering design and manufacturing processes.  PLM integration specialists are knowledgeable and skilled in wireframe, surface, and parametric 3D solid modeling, industrial graphics standards, and in database management strategies.  The curriculum combines lab-based technical skills with classroom-based knowledge to prepare graduates who are able to contribute immediately and effectively to those employers who are engineering design graphics and database users, service providers, or consultants. Areas of study include manufacturing terminology and manufacturing practices, engineering design, manufacturing documentation, 3D modeling, animation, multimedia, computer programming, web technologies, video, marketing, and communications.

Construction Graphics

Prepares students to be practitioners and managers of computer graphics in the field of architecture, engineering and construction.  The graduate will have the ability to master 3D modeling of architectural concepts as well as communicating or marketing them through the use of animation, interactive multimedia, the web, and video.  Areas of study include construction terminology and building practices, construction documentation, construction management, 3D modeling, animation, multimedia, web technologies, video, computer programming, marketing, and communications.

Graduates

Graduates of the both the A.S. and B.S. degree programs are employed by such firms as Boeing, IBM, Evans & Sutherland, Honeywell, GTE, Chrysler, Caterpillar, Allen-Bradley, Allison Engine, Cummins Engine, Lucad Arts, Ford, General Motors, Northern Telecom, Electronic Arts, RezN8, and Macmillan Publishing.

Statewide Delivery System

The School of Technology statewide delivery system provides programs in computer graphics technology at the following Statewide Locations; Kokomo, New Albany, Richmond, South Bend/Elkhart.

Computer Graphics Technology (A.S.)

This program is designed to prepare students for employment as graphics technicians. Graduates of this program work as graphics practitioners to produce engineering drawings, technical manuals, multimedia products, technical illustrations, and web pages. A graphics technician can expect employment in manufacturing, service, and information industries as CAD drafters, illustrators, page layout/designers, and multimedia producers. After completing the A.S. degree program, students have the option of joining the work force or continuing for a B.S. degree.

Computer Graphics Technology (B.S.)

With the advent of the information age and main stream adoption of computer graphics and digital technology, there is a need for highly educated people to apply emerging computer graphics technologies to many industries. The seemingly limitless applications of computer graphics are creating the need for individuals who are both highly skilled in the technology of computer graphics and broadly educated in related interdisciplinary skills; technical problem solving, graphic database management, applied graphic programming skills, graphic design, interactive media design and development, 2D and 3D modeling and animation and motion based computer graphics. The computer graphics technologist coordinates the production, application, and evaluation of visual information. Computer graphics specialists differ from visual artists, engineering designers, managers, and computer programmers by combining elements from all these disciplines.

Opportunities for a B.S. degree include both a self-contained general computer graphics technology major and a series of signature areas, which build upon requirements for the major, can be developed in the following areas: (1) Virtual Product Development, (2) Interactive Multimedia Development, (3) Computer Animation, and (4) Construction Graphics Communication.

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  Department of Computer Graphics Technology
1419 Knoy Hall, Room 363
Purdue University
West Lafayette IN 47907

Email: cgtinfo@purdue.edu
Voice: (765-) 494-7505
Fax: (765) 494-9267

http://www.tech.purdue.edu/Cgt/

School of Technology
Knoy Hall
401 N.Grant St.
West Lafayette, IN 47907
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