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Nicoletta Adamo-Villani
Assistant Professor
Office: Knoy 315
Phone: 765.496.1297
Fax: 765.494.9267
Email: nadamovi@purdue.edu

Biography

Nicoletta is Assistant Professor in the Department of Computer Graphics Technology at Purdue University and a Faculty Fellow of the Envision Center for Data Perceptualization. She has an MS in Architecture from University of Florence, Italy and she is a certified animator and instructor for Alias.
Prof. Adamo-Villani is an award-winning animator and graphic designer and creator of several 2D and 3D animations that aired on national television. Her area of expertise is in character animation and character design and her reserach interests focus on the application of 3D animation technology to education, HCC (Human Computer Communication), and visualization.


Conference papers

(1) Dyer*, S. & Adamo-Villani, N. (2008) Animated versus static user interfaces: a study of Mathsigner. Proc. of ICEIT 2008 - 5th International Conference on Education and Information Technologies, Rome, Italy.
(2) Adamo-Villani*, N. & Wilbur, R. (2008). Effects of platform (immersive versus non-immersive) on usability and enjoyment of a virtual learning environment for deaf and hearing children. Proc. of EGVE 2008 - 14th Eurographics Symposium on Virtual Environments, Eindhoven, The Netherlands (accepted)
(3) Adamo-Villani*, N., Wilbur, R., Wasburn, M. (2008). Gender differences in usability and enjoyment of VR educational games: a study of SMILE. IEEE Proc. of IV08 - 12th International Conference on Information Visualization, London. (accepted)
(4) Adamo-Villani*, N., Heisler, J., & Arns, L. (2007). Two gesture recognition systems for immersive math education for the Deaf. ACM Proceedings of IMMERSCOM 2007, 10-12 October 2007, Verona, Italy (in press).
(5) Adamo-Villani*, N., & Wilbur, R. (2007). An immersive game for K-5 math and science education. IEEE Proceedings of 11th International Conference on Information Visualization (IV07), 2-6 July 2007, 921-924, Zurich. Los Alamitos, CA: IEEE Computer Society.
(6) Adamo-Villani*, N., & Wilbur, R. (2007). Novel approaches to Deaf education. Proceedings of NSF First International Conference on Technology-Based Learning with Disability (LWD-07), 19-20 July 2007, 13-21, Dayton, OH. Dayton, OH: Wright State University and the National Science Foundation.
(7) Adamo-Villani*, N., & Wright, K. (2007). SMILE: an immersive learning game for deaf and hearing children. ACM Proceedings of SIGGRAPH 2007- Educators, 5-10 August 2007, San Diego, ACM Digital Library. New York: ACM Publications.
(8) Adamo-Villani*, N., & Jones, D. (2007). Travel in SMILE: A study of two immersive motion control techniques. Proceedings of IADIS International Conference on Computer Graphics and Visualization 2007, 5-7 July 2007, Lisbon, 43-49.
(9) Adamo-Villani*, N., Benes, B., & Brisbin, M. (2006). A natural interface for sign language mathematics Proceedings of 2nd International Symposium on Visual Computing (ISVC 2006), 6-8 November 2006, Lake Tahoe, 1, 70-79. Berlin, Germany: Springer-Verlag Lecture Notes in Computer Science.
(10) Richardson*, J., Adamo-Villani, N., Carpenter, E., & Moore, G. (2006). Designing and implementing a virtual 3D microcontroller laboratory environment. ASEE/IEEE Proceedings of 2006 Frontiers in Education Conference (FIE 2006), 28-30 October 2006, San Diego, on CD. Los Alamitos, CA: IEEE Computer Society.
(11) Adamo-Villani*, N., Carpenter, E., & Arns, L. (2006). An immersive virtual environment for learning sign language mathematics. ACM Proceedings of SIGGRAPH 2006 - Educators, 30 July - 3 August 2006, Boston, ACM Digital Library. New York: ACM Publications.
(12) Adamo-Villani*, N., Carpenter, E., & Arns, L. (2006). 3D sign language mathematics in immersive environment. Proceedings of 15th International Conference on Applied Simulation and Modeling (ASM 2006), 26-28 June 2006, Rhodes,
(13) Adamo-Villani*, N., Richardson J., Carpenter, E., & Moore, G. (2006). A photorealistic 3D virtual laboratory for undergraduate instruction in microcontroller technology. ACM Proceedings of SIGGRAPH 2006 - Educators, 30 July - 3 August 2006, Boston, ACM Digital Library. New York: ACM Publications.
(14) Adamo-Villani*, N., Beni, G., & White, J. (2005). 3D simulator of ocular motion and expressions. Proceedings of VI International Conference on Enformatika, Systems Sciences and Engineering (ESSE 2005)-Transactions on Enformatika, 26-28 October 2005, Budapest, Hungary, 8, 122-127. Istanbul, Turkey: International Academy of Sciences.
(15) Fiala*, P., & Adamo-Villani, N. (2005). ARpm: An Augmented Reality interface for polygonal modeling. Proceedings of 4th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2005), 5-8 October 2005, Vienna, Austria, 196-197. Los Alamitos, CA: IEEE Computer Society.
(16) Adamo-Villani*, N., & Beni, G. (2005). Sign language subtitling. ACM Proceedings of SIGGRAPH 2005 – Educators, 31 July – 4 August 2005, Los Angeles, ACM Digital Library. New York: ACM Publications.
(17) Adamo-Villani*, N., & Beni, G. (2005). Reconfigurable keyboard for gesture control. Proceedings of 11th International Conference on Human-Computer Interaction (HCI International 2005), 22-27 July 2005, Las Vegas, on CD. Saint Louis, MO: Mira Digital Publishing.
(18)Adamo-Villani*, N., & Beni, G. (2004). Keyboard-controlled signing semantroid. IEEE Proceedings of 8th International Conference on Control, Automation, Robotics and Vision (ICARCV04), 6-9 December, Kunming, China, 741-746. Los Alamitos, CA: IEEE Computer Society.
(19) Adamo-Villani*, N., & Beni, G. (2004). Grasp and release using keyboard user interface. Proceedings of International Conference on Intelligent Manipulation and Grasping (IMG04), 1-2 July 2004, Italy, 72-76. Italy: University of Genova, Department of Mechanics and Machine Design.
(20) Adamo-Villani*, N., Gooding, L., & Bartek, J. (2004). 3D animation illustrating receptor-targeted therapeutics. Proceedings of 8th International Conference on Information Visualization-Animation Festival (IV04), 14-16 July 2004, London, on DVD. Los Alamitos, CA: IEEE Computer Society.
(21) Adamo-Villani*, N., Doublestein, J., & Martin, Z. (2004). The MathSigner: An interactive learning tool for American Sign Language K-3 mathematics. IEEE Proceedings of 8th International Conference on Information Visualization (IV04), 14-16 July 2004, London, 713-716. Los Alamitos, CA: IEEE Computer Society.
(22) Adamo-Villani*, N., & Beni, G. (2004). Keyboard encoding of facial expressions. IEEE Proceedings of 8th International Conference on Information Visualization-HCI symposium (IV04), 14-16 July 2004, London, 324-328. Los Alamitos, CA: IEEE Computer Society.
(23) Adamo-Villani*, N., Chourasia, A., & Cory, C. (2004). Production interface for web deliverable interactive 3D facial animation. Proceedings of 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision(WSCG-04) , 2-6 February 2004, Czech Republic, on CD, Vol. 12. Plzen, Czech Republic: UNION Agency-Science Press.
(24) Adamo-Villani*, N., & Beni, G. (2003). Design and benchmarking of human-computer interface for keyboard encoding of hand gestures. Proceedings of First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications, Tools, 9-10 October 2003, Switzerland, 149-159. Lausanne: EPFL.
(25) Adamo-Villani*, N., & Beni, G. (2003). Keyboard encoding of hand gestures. Proceedings of 10th International Conference on Human-Computer Interaction (HCI International 2003), 22-27 June 2003, Crete, 2, 571-575. Mahwah, NJ: Lawrence Erlbaum Associates, Inc.
(26) Adamo-Villani*, N., & Beni, G. (2002). Teaching mathematics in sign language by 3D computer animation. Proceedings of International Conference on Information and Communication Technologies (ICTE 2002), 13-16 November 2002, Spain, 2, 918-921. Badajoz, Spain: Sociedad de la Information.

Journal articles

(1) Adamo-Villani*, N. & Wilbur, R. (2008). Two Novel Technologies for Accessible Math and Science Education. IEEE Multimedia – Special Issue on Accessibility (in review).
(2) Adamo-Villani*, N. & Jones, D. (2007). Travel in immersive virtual learning environments: a user study with children. IADIS International Journal on Computer Science and Information Systems (IJCSIS), 2 (2), 151-161.
(3) Adamo-Villani*, N. & Wilbur, R. (2007). SMILE: Science and Math in an Immersive Learning Environment. Presence: Teleoperators & Virtual Environments (in review).
(4) Adamo-Villani*, N. (2006). A virtual learning environment for deaf children: Design and evaluation. IJASET – International Journal of Applied Science, Engineering, and Technology, 16, 18-23.
(5) Adamo-Villani*, N. & Beni, G. (2006). Sign language subtitling by highly comprehensible ‘semantroids’. Journal of Educational Technology Systems, 35 (1), 61-86.
(6) Beni*, G., & Adamo-Villani, N. (2006) Semantic intensity: A measure of visual relevance. Journal of INFORMATION, 9 (3), 437-468.
(7) Adamo-Villani*, N., Beni, G., & White J. (2005). EMOES: Eye Motion and Ocular Expression Simulator. IJIT – International Journal of Information Technology, 2 (3), 170-176.
(8) Adamo-Villani*, N., & Beni, G. (2005). An interactive computer animation method for learning instrument grasp. Journal of INFORMATION, 8 (1), 89–108.
(9) Adamo-Villani*, N., Doublestein, J., & Martin, Z. (2005). Sign language for K-8 mathematics by 3D interactive animation. Journal of Educational Technology Systems, 33 (3), 243-259.
(10) Adamo-Villani*, N., & Beni, G. (2004). A new method of hand gesture configuration and animation. Journal of INFORMATION, 7 (3), 367-386.
(11) Adamo-Villani*, N., & Beni, G. (2004). Automated fingerspelling by highly realistic 3D animation. British Journal of Educational Technology, 35 (3), 345-362.

Projects

(1) Software for Math Education of the Deaf (Mathsigner™), 2006-2009
(2) SMILE™ (Science and Math in an Immersive Learning Environment), 2006-2009
(3) Nanofactor project, 2006-2008
(4) Muscatatuck Project, 2007-2009
(5) Istanbul Visualization, 2007
(6) FoF (Future of Flight) Animation, 2006
(7) Virtual lab for undergraduate instruction in microcontroller technology, 2005-2006
(8) 3D Simulator of Ocular Motion and Expression, 2005
(9) Endocyte Visualization, 2004
(10) Reconfigurable keyboard for input of hand gestures, 2004

Patents

(1) September 1, 2005. Blending and interactive method for sign language. (US Patent Pending, Application Serial No. 60/606,298 ). Inventors: N. Adamo-Villani*, G. Beni, R. Wilbur, and M. Nadolske. Published at: http://www.freshpatents.com/Interactive-animation-system-for-sign-language-dt20060622ptan20060134585.php
(2) September 1, 2005. Device and method of keyboard input and uses thereof. (US Patent Pending, #20060087510). Inventors: N. Adamo-Villani* and G. Beni. Published at: http://www.freshpatents.com/Device-and-method-of-keyboard-input-and-uses-thereof-dt20060427ptan20060087510.php

Purdue Awards

(1) 2006, CGT Outstanding Non-Tenured Faculty Award
(2) 2006, Focus Award
(3) 2005, College of Technology Outstanding Faculty in Discovery Award
(4) 2005, Burton D. Morgan Center Epics I2P Competition Special Project Award (Mathsigner™)

Award-winning animated shorts from my courses:

(1) "Unnoticeable Flying Object (UFO)", 2008 Purdue Digital Cinema Contest - Viewer's Choice Award
(2) "Well Lit", 2007 Siggraph Spring Banquet - Best of Show
(3) "Egg of the Apocalypse", 2006 Purdue Digital Cinema Contest Award - Best 3D Animated Short
(4) "Well Wishers", 2005 Purdue Digital Cinema Contest Award - Best 3D Animated Short
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